Friday, April 13, 2007

Archipelago pt.II-Finale

Well, it's been two weeks since my last post and I DO apologize. Seems like the end of the semester means that all Hell breaks loose. Anyways, so pt. deux!!! Alright, well let's refresh the old memory. I destroyed Rome and was on my way to Destroying China, Spain, and the Malinese in hopes of achieving a complete conquest victory. Unfortunately the game deprived me of such a victory. How, do you ask? The game admitted deafeat. I was on my way to annihilating the 4 remaining cities of the Malinese when the game declared me the winner. Sure I'm glad I won, but I'm pissed that I couldn't destroy everything.

Well here' s what I learned from the game: my technological superiority was so far advanced than every other players' that they honestly had no chance in catching up to me. I was 3000 years ahead of them in technology my soldiers were on average worth 5 times as more as their average. I had gunships being produced left and right, anf tanks as well. I didn't even try to make my CIV a militant one but it's ironic that I named myself Leonidas and my society became as militant as the Spartans.

Well here's the recap of the game itself, I at first started up a little rough because I decided to just attack the Chinese and they whooped my ass. Luckily I was just producing my first regiments of cavalry, once I felt that I had built up a large enough army I just went city by city and took them all out. The rest of the game was pretty fast paced because the Chinese had little settlements on islands with Spain, so in order to erreadicate the Chinese I would have to build up my navy. This helped out because once I destroyed the Chinese I just turned around and declared war on Spain because my men were rady and in position. Little did I know that Spain had a huge naval fleet, the only downside was that I had one destroyer they had 15 galleons which didn't last very long against my ONE destroyer. So I took care of Spain pretty easily and now only Malasia was next. Once I invaded them they proved to me that the naval theatre would not be occurring as it did with the Spanish. By the time I invaded Malasia, my cavalry had upgraded to gunships and my infantry had upgraded to SAM infantry. I was able to conquer two major Malasian cities on the mainland because I figured that once I dealt with the heart of the beast it would be pretty easy to eliminate the rest of the little settlements that the Malasians had across the map. Oddly enough the Malasians with their longbowmen were knocking down my choppers and I'm still kind of scratching my head wondering how a bow and arrow can take down a gunship? Anywho I realized that I needed reinforcements so I pulled together a good 40 units comprised of tanks, SAM infantry, and more gunships in order to just take the rest of the island. It worked, but sadly once I was preparing to ship off to the other islands the game declares me winner by domination victory.

The game compared me to Herbert Hoover, which is better than Dan Quail, who I had been getting each time. I finished the game with 6903 points, which I think is good; not entirely sure.

I learned from this game that one complete obliteration of your opponents is NOT POSSIBLE in this game (tear), but most importantly I learned that if you create a HUGE food surplus and build up your military units quickly in one phase with large numbers it then just becomes a strategy of maintaining capital instead of constantly trying to continuously create new units. After this is achieved, it is important to follow the advice the computer gives in order to continue peace and prosperity amongst the cities and continuously have your workers improving the cities or trade networks between them.

Next time I would like to try and economic victory or perhaps a UN victory and see how the afore mentioned strategy holds up against this new objective.

Sunday, April 1, 2007

Archipelago pt.I

well this one is going to be short and sweet just because it isn't done. Due to a mix of experimentation and time pressed circustances I have had to cut this week's session in half. So far I've setup a world where I am again King Leonidas of the Greek Empire and am trying to bring the world under my thumb. I am determined to get a conquest victory and have wanted to experiment and see if playing the game a piece at a time will improve my performance because of the fact that I am allowing my mind to rest a little bit and be bale to refocus on the game and perhaps learn some better strategies in order to get that conquest victory. Plus the fact that time seems to be a fleeting commodity also helps.

So far in the game itself I have gotten my kingdom into the medieval period and have already eliminated one of the 3 cultures (myself included) occupying this particular island of this archipelago. The culture I eliminated was Rome. At first my troops were still mere warriors a few catapults and I think an archer or two. Rome only had one city.....Rome, and I thought they would be easy pickings. They were not, they defeated all of my men with the same archer, I didn't even get to kill the guy!!! But it was ok because they didn't retaliate and soon after we declared peace. In the meantime I decided to keep upgrading my technology and improving my trade and knowledge of the global map. I discovered two other cultures so far, Spain and I think Morocco (I'm not sure I've never encountered this CIV before). Once I felt my military was advanced enough and was sure they had a chance to win I sent them in against Rome once again, but instead of one city now there were 5. I successfully captured them all and assimilated them into my empire, I now control the entire lower portion of the island and am ranked the highest among all of the cultres by at least 600 years if not more.

My next goal is to eliminate the only other remaining culture on the island, China and after that the WORLD.......of CIV4.